, ambient occlusion, etc. ) . Official Address: https://www.assetstore.unity3d.com/en/#!/content/24267ScaleformScaleform dedicated to the user interface design of video games, Scaleform the user interface is designed to include PS3 , XB360 , Wii as well PC and other platforms, there are now more than - a game in use Scaleform For the development of the game interface, including: StarCraft 2 , "Crysis", etc.Official Address: https://www.assetstore.uni
directly generate complete, high-quality, and seamless tile sheet materials (textures such as normal, height, highlight, and ambient occlusion) from any bitmap in Unity ).
Official Address: https://www.assetstore.unity3d.com/en! /Content/24267
Scaleform
Scaleform is dedicated to the User Interface Design of Video Games. The user interfaces designed by Scaleform include PS3, XB360, Wii, PC, and other platforms, more than 600 games are currently using
Without tianchao as one of the first places, it is not allowed for tianchao programmers to register developers. The film will sooner or later regret it. This kind of behavior has already lost its lead. You need to know how many people of tianchao are preparing to change their smart phones, in this way, we can only further increase the possession of iOS and Android. He is too small to look at the purchasing power of P people in tianchao. If tianchao supports WP7, he may consider that WP7 should b
(); // display/hide SwitchVoid render (const nxprofiledata * prof, int width, int height );
About nxprofiledata:/Brief array of profiling data.Performance data array.Profilezones points to an array of numzones profile zones. zones are sorted such that the parent zones always come before their children.Some zones have multiple parents (Code called from multiple places) in which case only the relationship to the first parent is displayed.Returned by nxscene: readprofiledata ().
About profilezones
Moore's law is about to go down, the clock speed is not going to go up, the electronic generation tunnel effect chip is small enough to be no longer small ...... There is no way. It is always painful to start multi-core programming. Saturn won't use either of the two chips. The xb360 first game is said to have used only one kernel ...... To be honest, it is really difficult to have parallel and efficient parallel operations. The spec of DX 10 has been
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